■General Information
Join forces with other heroes and stop Loki's scheme!
There are four players in each game. One player will assume the mantle of Loki, and
the other three will assemble an alliance to try and stop Loki from reshaping reality
in his image. Over Loki’s objections, the team of three will be called “the Heroes” in
these rules.
Loki starts the game at 60 life. The Heroes also start at 60 life, but they have a
shared life total. If any one of them gains or loses life, this shared life total increases
or decreases accordingly.
Loki takes the first turn. At the beginning of the first main phase on each of Loki’s
turns, that player puts a mischief counter on one of Loki’s Tricks on the other side
of this sheet that doesn’t already have a mischief counter on it. This causes an
ability to trigger with that Loki’s Trick as the effect.
The Heroes take a shared turn. They all untap at the same time, draw their cards
for the turn at the same time, and so on. They can play lands and/or cast spells in
any order they want. All their attacking creatures attack at the same time. If an
effect says “each player” or Loki plays something that says “each opponent,” each
member of the Heroes is affected individually.
As Loki attacks, they choose for each attacker which player (or planeswalker or
battle) that creature is attacking. The Heroes declare blockers as a team, and any
creature controlled by that team may block attackers headed for one of their allies.
This event consists of a single round. The time limit is 70 minutes.
If the match is not decided after 70 minutes, the faction with the higher life total wins after all spells and abilities on the stack have been resolved.