■General Information
Players are randomly assigned the role of “Villager A”, “Villager B”, “Werewolf” or “Madman” before the game. Werewolves play not to win the game, but must not be revealed as werewolves in the post-game vote.
Two “Villagers.”
Win condition: Vote for the werewolf at the end of the game OR the werewolf wins the game.
One “Werewolf
Victory condition: Werewolf loses the game and cannot be guessed by voting.
One “Madman
Victory condition: The Werewolf loses the game and the Werewolf is not guessed by the vote.
When the game ends, there will be a 3-minute discussion period. The players discuss which of the defeated players they think is the werewolf.
After the discussion time, a vote is taken and the player with the most votes wins ......
Not a werewolf → If the winning player is not a werewolf, the werewolf or the madman wins.
Was a werewolf → 2 villagers win
The winner was a werewolf in the first place → 2 villagers win
Difference from the leadership game
Information in the undisclosed area must not be disclosed.
For example, you may not show your hand to your opponent, or show search cards that do not need to be revealed, such as cards you searched for with “Vampiric Tutor”.
For the sake of discussion time, players who lose during the game do not clear their decks and leave their permanents, graveyards, exile areas, etc. as they are.